Marcus
Burney
Lab
4 Rainbow Engine
August 11, 2014
Rainbow
Engine
Developer
- Tommy Nguyen
Licensing Name: MT
Price – Unspecified
Source code included : Yes
Supported
Features - Rainbow
Features
Platforms
Android – Android Phones and Google
devices
iOS – Apple Based products ex. IPhone,
Ipad, etc.
Linux systems
Mac OS X Windows – Cross platform compatibility
Audio
on Rainbow
Implemented on top of Open AL and Open SL
ES (Android devices-only). Support for the following formats:
Android: Any format
supported by Android’s Open SL ES
Linux/Mac OS
X/Windows: Uses Ogg Vorbis files for audio
iOS/Mac OS X
Graphics
Card used on Rainbow
Uses
mostly OpenGL ES 2.0 compatible features:
Shaders
Sprites-based
rendering with implicit batching
Text rendering
(supports TrueType and OpenType through FreeType)
Texture atlas (PNG
and PVRTC)
Input
used within Rainbow
Accelerometer (Android and iOS)
Keyboard and mouse (Linux/Mac OS X/Windows)
Microphone (Android and iOS)
Touch (Android and iOS)
Others
features within Rainbow
Lua scripting
language with debugging console and hot reloading
Physics (Box2D)
Scene graph
TestFlight
integration
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